What about compatibility, won't this mod break one day? It interecepts any changes to the "brokenness" of an object and alters it by the percentage you set. This affects ALL the objects in the game that can become broken, even the ones other mods miss (computers, TVs, stoves, refrigerators, you name it). In addition XML mods can have a tendency to conflict with one another. There are so many of these that some are simply missed, too difficult to tune, or would cause too many compatibility problems by altering the tuning. The other mods attempt to alter breakage by editing the XML tuning for various actions in the game. What makes this different from other "break less often" mods? The included configuration file is pre-tuned to 50% of normal breakage (things break half as often).Ĭhanging the configuration value will require a game exit and restart in order to process the new value. The percentage can be tuned by editing a text configuration file using any text editor. The breakage rate can be configured to any percentage from 0 (no breakage), to 100 (the normal rate), to 1000 (10x the norm). The Self-Configurable Adjusted Breakage mod allows players to alter the breakage of all in-game objects to a percentage rate they prefer.
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